tag:blogger.com,1999:blog-9037809995849136002.post1546679259717626986..comments2024-02-29T00:33:17.328-08:00Comments on Under A Blood Red Sky: The Old School Grindspielmeisterhttp://www.blogger.com/profile/09247265293145424283noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9037809995849136002.post-68413522667017123942010-02-17T05:00:13.655-08:002010-02-17T05:00:13.655-08:00Ultimately it will depend upon the players to make...Ultimately it will depend upon the players to make their own strategy to deal with what they are confronted with. They can make a frontal assault or go from the side or sneak up from behind. It might be longer, it might not work as it is supposed to or the target may have moved but they make their moves in response to what you present to them. Knee-jerk response is "ATTACK!!" while somebody might have a brighter idea if another party member goes at it unilaterally nothing much they can do (half the party wants to rig a shield out of a tree while the rest decide its taking too much time and simply attacks, sound familiar?)Unknownhttps://www.blogger.com/profile/01086068213873397819noreply@blogger.comtag:blogger.com,1999:blog-9037809995849136002.post-34437968888363439472010-02-16T19:39:06.319-08:002010-02-16T19:39:06.319-08:00I guess that is the down side of the overly "...I guess that is the down side of the overly "gamey" system. When its "gamey" it leaves little room for thinking out of the box or sideways. Its all there, so much capital is sunk in the dressings towards a linear goal, instead of being flexible enough to try other tricks and tactics.justin aquinohttps://www.blogger.com/profile/03191474595831304520noreply@blogger.com