After the longest time, I hope I'm on my way to starting up a game with some semblance of regularity. I was supposed to run a Mutant Future session this afternoon but practically all of my players bugged out. I guess I'll be putting the time to good use by reading up on some inspirational material and more solid prep.
I don't know if Roger Zelazny's Damnation Alley qualifies as inspirational material. I'm enjoying it though. I can't believe I have not read this book a long time ago. I remember watching the movie as a kid but I guess the special effects tech of the 70s would have been pathetically Insufficient if they decided to run the movie straight by the book.
As to solid prep, I have reams and reams of hex paper here and pages of notes. Last week's extended stay in the beach left me a lot of time to just muse about the setting of my MF game this time around. I'm leaning towards a world feeling more like the post-disaster kingdoms from Moorcock's Hawkmoon novels, than Kirby's after-diasater Kamandi.
I'll let the ideas stew a bit more and see what happens.
As an aside, anyone know a source of downloadable hex paper with individually numbered hexes?
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